Monk is a powerhouse damage dealer that is a little bit of a glass cannon.And then you'll want one character learning black magic to be a Black Mage, followed by a Magus, then a Sage.Specifically, you'll want one character learning white magic to be a White Mage, then a Devout, then finally a Sage.The stat growth as you move from one magic class to another will pay off later in the game. They naturally should turn into a Black Belt when the option arises. The Thief can be really good once you find some good equipment - which can happen in the town Amur, specifically.They offer solid damage-dealing throughout the game. The Black Garb and Black Cowl and any knives that raise agility (like Main Gauche, also in Amur) elevate this class to the next level. The super high agility has them attacking dozens of times per hit, so they do decent damage. For raw damage and an all-rounder, the Warrior to Knight job progression is solid, but it’s not as high a damage output as Monks - it’s tankier instead.Īlso, they can unlock doors, which is very handy.The Viking job class can be basically used as a fortress - it’s a heavy-hitting, ultra-tanky class that can be equipped with Shields and used to really soak up damage, if that’s what you need.FINAL FANTASY 3 FORBIDDEN GAME SECRETS PDF SERIES. FINAL FANTASY 3 FORBIDDEN GAME SECRETS PDF PLUS.
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